A short clip I made while experimenting with averaging track points in After Effects to create solid, precise tracks. In the past when I have motion tracked… it always seems slightly off. I have now learned that if you track several times over, and average that data together – you get a rock-solid tracking point.
I then created some quick motion-type pieces to follow the these points. It took several layers of compositing to create the illusion of depth caused by things passing in front of one another. I added a light-streak to the back of Tyler\’s light to see if I could match the live video with an object in 3D space (the particle emitter for the light).
This video clip was shot using a Flip Mino HD, which was not the best to try and track with. The motion blur made it incredibly difficult to find solid track points. I\’m sure I will try more of this using my XL-H1.
This was a fun experiment that I learned a great deal from. I\’m excited at some new possibilities that will come of this new workflow.